Riding the Query - Go - Round; Two weeks in.

Sunday, May 8, 2011

8 Chiming In
I'm looking like this about now.



That is all.

F is for...

Monday, May 2, 2011

3 Chiming In


F is for First pages
-- First page, first paragraph, first word - they're all essential. More so than a random page in the story, in fact. If James Bowie were drawing his famous line in the sand across your book, the first page is where it would be. That's where you stand or fall when it comes to attracting readers. The cover may get them to pick your book up; the blurb on the back may get them open it, but the first words in which you introduce your world and your MC (and your plot if you can make the hat trick) is your shot to hook their attention and make them read the whole thing.

F is for Fresh voice -- No matter the era in which your book is set, it shouldn't read like Jane Austen wrote it. Or James Joyce. Or Charles Dickens. Or any of the other "classics" you read in high school (or at least watched the moves for). Times change, and readers change with them. One of the easiest ways to lose a reader is for the voice of the character not to be one they can relate to.

F is for Framing -- and I don't mean the frame we all know you're waiting to stick your first dust jacket into. (It's sitting empty on the desk next to the one for your first contract, or is that just me?) How is your story structured? Is a story within a story? Is it linear? Does it hopscotch around twenty different time periods? Framing a story is like framing a house ... make sure it's plumb or things are going to slide. Then the foundation will crack. Then the doors between areas won't work the way they're supposed to.

F is for Freakin' Friggin' Frakin' F-bombs
-- My usual, personal variation is actually 'frick'. It's a safe bet that were I to change it up and shorten that to four letters, nothing world-ending would happen, but why tempt fate? Just kidding - although I can't quite figure out how one would pronounce 'frck'. It looks a bit like one of those "Artist formerly known as..." names.

All of that is a lot of space-wasting for me to say this: Characters can curse, even if you don't. Characters don't have to curse, even if you do. The character, while a product of your imagination, is not you. Therefore, there is no need for them to speak like you if it isn't in character for them to do so. While it may sound natural for me to say 'frick', or for my 12 year-old girl character to do the same, were my character a 29 year-old Marine in combat, it would be... um... strange.

Cursing is fine in YA. (If you don't believe that, listen to your average high school kid). Like anything, it shouldn't be for the sake of "startle factor", but if your kid has a mouth, then he has a mouth. Really the only genres where it would get you instant rejections or even funny looks would be MG or picture books.

F is for Flashback -- Long ago, in a memory far, far away... Once up on a thing that happened before the story starts... When I was your age, you little whipper-snapper. Stories don't exist in a vacuum, and sometimes it's necessary to show what came before. If you can't do this through dialogue, then it's likely you'll need a flashback scene. They're not evil, but they can be tricky. Try and keep them clearly defined so the reader can tell which time period they're in. And, like anything else, make sure you really need the scene.

F is for fans, famous, forgettable and finished.

Fans are great. We all want them, right? Fans mean repeat business for sequels. YAY! However, fans also bring with them: Fan Expectations, Fan Favorites, Fan Art, Fan Fiction, and Fan groups/boards. All that writing you used to do for yourself, just got a lot more complicated. Now, you have the means to know that 62.9% of your readers want the heroine to choose the guy you intended to lose the tug-o-war. That toss-away character from chapters 7 and 19? She's got her own Yahoo group and her quirky style has unintentionally struck a cord with your core reader group... maybe you shouldn't kill her of after all. Did you know that two of your main characters were secretly engaging in an affair off the page? Did you know they were both of your male MC's? No? Well the fanficcers did... welcome to slash-fic. Fans change the game in ways you may not have thought about.

If you're writing to get Famous, then - yes, I'm laughing at you. Fame through writing is a slow crawl toward a very distant horizon. And you have weights on your legs. And it's a desert. And you have no water. And that buzzard over there's been tracking you for two days. Sure, you might find an oasis or some nice guy in an Army Jeep might give you a lift, but mostly... it's a desert and you're out of water. Aside from Stephen King, JK Rowling, Stephanie Meyer and James Patterson, who have been on the TV in the last week, name me three writers you'd know on sight in a crowd. You may end up a known name, but I'm not sure I'd equate that with fame.

Forgettable is one of the worst words starting with F for a writer. If you don't stand out, if your book isn't distinct, if the characters don't sparkle (figuratively, in most cases) then you're going to find it difficult to build a following. That means it will be difficult to convince people that book 2 is worth their time and money. On the flip side, throw one mega-tantrum on-line and no one will ever forget you. Ever.

Finished is a great feeling. It's that moment you think you might want to do a handspring or twelve like Gomez Addams (hopefully followed by the moment you remember you weren't a gymnast and would rather not break both wrists and a leg or two). Finished is the moment of accomplishment.

Next time - G is for genre, galleys, green (as in eco-friendly, not cash :-P )

Riding the Query-Go-Round -- one week in

Friday, April 29, 2011

10 Chiming In
It's now been one week since I sent off my first batch of queries, so I thought I'd give you a bit of an update.

Keep in mind that one week is a ridiculously short time period in publishing, and that my moronic self chose the day before Easter, which was also just prior to Passover, to query.

Having said that... things are going great.

It's difficult to keep time in perspective when it comes to querying, especially when you feel the need to check your email every hour, half-hour, quarter-hour, five minutes... :-P It makes it feel like things are taking longer than they are. I have to keep reminding myself of that.

I refuse to shoot myself in the foot with specifics, so I'll keep this vague. I've got multiple fulls floating around out there, and I've had one partial request as well. And the feedback from those reading... OMG, people if you could see my face...

The feedback I've been getting is flat out amazing. I may actually be able to write the very first non-fiction account of someone learning to fly if things keep going like this. My feet are seriously wanting to leave the ground.

Oh yeah, this requires dancing - and firefly:







Dance with me; I'll protect your identity with my failsafe image guard:

E is for...

Tuesday, April 26, 2011

4 Chiming In
E is for Edit -- aka hacking away at the parts of your soul bonded to your MS and setting them ablaze. Nothing's perfect the first time out. Even if your MS is clean, there are things that can be tightened or adjusted to accommodate a new sub-plot that didn't exist when you wrote chapter 1. Continuity needs to be checked (Are the hero's eyes blue in each mention? Did the villain drive off in a Vette, but climb out of a Camaro? No, a Welsh accent isn't "basically the same thing" as an English one.)

E is for Editor -- there's more than one kind. You can hire a copy editor to go through your book and tell you what's wrong with it grammatically and structurally. Some people do this prior to submission, but it's expensive and somewhat counterproductive. If it takes a professional editor for you to produce a clean MS, then what are you going to do when an agent or In-House Editor (the other kind of editor) asks for revisions? The In-House Editor will make suggestions on the book on behalf of the publishing house. Maybe there's a specific voice the house tries to maintain or an image they don't want to deviate from, or maybe your book is a bit too close in one scene to another, so they may ask you to revise it.

E is for Effort -- even when it's coming easy, there's still effort involved. The amount of conscious effort you put in will affect the final product.

E is for E-book -- you know, that "thing" destined to save/destroy writing for future generations. E-books are not new, people. They've been around for like 20 years. Kindle, nook, Sony's e-reader, et al have made them more popular, but they're not some new thing to fear. (And they're not nearly as popular outside the US as they are inside.) And even with E-books, those getting the largest market share are still the e-versions of already in print commercial novels.
(I'll say more about self-e-publishing on the letter "s", but the short version for here is -- know what you're getting into and realize the risk involved when hit submit. If you've got that down, then more power to you and I hope you sell a million.)

Which segues me into --

E is for Expectations -- whichever route you choose, commercial or self-publishing, know your odds and set your expectations accordingly. YES, you should absolutely try and beat the odds. ABSOLUTELY believe in your writing enough to think it rocks, but understand the hurdles that come with both types of publishing.

E is for Expressive, Expressions, Elation, Evil, Ending, Era, and Envy --

The human face is Expressive (Don't believe me? Watch Lie to Me and see how many expressions your face can make without your conscious notice.) There are glowers, glimmers, and grimaces, smirks, sneers, and smiles - all are specific descriptions with specific connotations. Figure out what it is you want to convey and use the best expression you can find to fit the mood.

Then there are "Expressions" of the sort that means colloquialism. They're a great way to add voice to a piece - certain things get said down south that would make a northerner's eyes spin in their sockets and vice versa. There are benign sayings in American slang that would make lovely old British ladies turn red, cover their grandchildren's ears and smack you on the head with their hand bag. (Brits don't wear fanny packs on vacation, nor does the mention of anything called "Spunk"meyer carry the connotation of a sweet treat...) Be careful. Know your audience. (This is where those lovely in-house editors come in handy, too, btw.)

Elation will ebb and flow through your writing process so often, you'll begin to wonder if you aren't suffering a chemical imbalance. The shiny new idea, the end of the novel, getting those first requests for partials and fulls - all make your endorphins soar, but you have to be cautious and not let the moments where the story hits a snag or you're sick of reading the full through to edit (AGAIN!!!) or those first two requests end in rejections crash your enthusiasm so far into the basement you're tempted to give up. Sometimes you need to walk away and do something else. No one can hold a muscle tensed forever, and that's what you're doing when you write. It's okay to slow down and relax.

Evil comes in many shapes, colors and degrees. Know which one fits your story best. If it's not geared toward a mustache -twirling Dastardly Dan, then don't force one into the story just to have someone "really" evil. Subtle evil, like a cold finger running over the base of your neck can be just as dangerous, and even more terrifying.

Endings MUST fit the rest of the story. If you have a last minute save, then every other minute should have been building toward the possibility of that save happening. New powers, new characters, sudden personality shifts so that a passive character turns into a bad ass or the bad ass turns into a coward for no reason, non-conflict in place of a battle scene -- none of these do your characters any favors and they void the trust you've built with your readers.

Consider your Era. Whether you're writing meticulous historical or a fun, anachronistic steampunk, there's a certain flavor you need to match for the writing to come off as authentic. You need to know the voice and the social mores, not just play with cool costumes and inventions. (While your feisty heroine may run around with a page boy haircut and leather pants, that doesn't mean that the high society ladies will automatically approve of their upper crust son or daughter tagging along for the adventure.)

Beware Envy; it will rot your best efforts from the inside out. So what if Author A got a major multi-book deal? You don't write their genre, so it's not comparable? Who cares if Author B landed an agent after one query in less than 24 hours? That agent doesn't rep your genre anyway? There are so many variables present in every book deal that to try and compare yours to one that's already happened is only going to make you hate yourself and your writing. Others' success means nothing in relation to you. It doesn't make their book better or worse; it just means they found the combination that worked for them

Next time, F is for: First pages, Fresh voice, and Framing...

First Page Shooter

Monday, April 25, 2011

12 Chiming In
Agents Suzie Townsend (Fine Print) and Joanna Volpe (Nancy Coffee) have a new feature on "Confessions from Suite 500", called "First Page Shooter". Basically, you send them the first 250 words of your WIP or finished MS, according to their side bar instructions (says the girl who had to resend because she screwed them up...) and they pick out entries to workshop on the blog.

The idea is to give writers an idea how agents read those all important first pages, and why they do - or don't - continue reading past them. It's an awesome feature on an awesome blog, and if you aren't already following "Confessions", you should be.

Today, Suzie put my first page up.

A confirmation form-letter goes out when they pick your page, letting you know when your page will be on the blog, and I've been nothing but nerves since I got the e-mail. I was practically dancing this morning when I read Suzie's response to my page.

Click the link if you'd like to read it, or even if you'd just like to see how First Page Shooter works and submit something yourself.

(BTW - Yes, I took my first page tabs off the top of the blog. It occurred to me that having "non-final" first pages might not be the best representation of my work.)

D is for...

Wednesday, April 20, 2011

4 Chiming In
D is for Deal -- this is where you get paid, if you go the commercial route. A "deal" is negotiated by your agent (if you have one) and, in part, covers your advance. (An advance being what your publisher thinks your book is worth in the long run.) I am by no means an expert, but the basic "tiers" in deal speak are:
  • nice deal: $1 – $49,000
  • very nice deal: $50,000 – $99,000
  • good deal: $100,000 – $250,000
  • significant deal: $251,000 – $499,000
  • major deal: $500,000 and up
Regardless of where your deal falls on the scale, you don't get all the money up front; it's split over the number of books involved in the deal, and split again depending on the publisher's guidelines for acceptance of a manuscript.

D is for Dialogue -- You have to write like people talk, only better. Humans are rhythmic creatures, but it's not something most are consciously aware of. Detecting speech patterns is ingrained in our habits as a way of distinguishing friend from foe, social class, region of origin, assumptions of education, etc. You need to hear your characters in your head - and as much as people will tell you to listen to conversations to get a feel for how to do it, I don't think that's the best way. Listen to theatrical conversations instead. Pick movies, TV shows, plays, etc. by writers you love and listen for the sound more than the content. That way you're not bogged down with the sort of awkward breaks that pepper most everyday speech.

D is for Diversity -- Never mistake your mirror for a window. Not everyone looks like you; not everyone thinks like you. You are not your characters, and it's not only okay for them to look, sound or act differently from you (and each other), it's essential.

D is for Details and Description -- How silly of you to think these are the same thing. :-P
If you describe a character, you tell me his / her physical attributes. What are they wearing? What color is their hair? How do they sound? But details of character are something else all together.

Details are where you get your hints about backstory and the inner-workings that make your character tick. (Literally, if you write steampunk.) What happened to your character when he was six that made him fear water? Why won't he cross the bridge on Elm? What was his nickname in summer camp?

Descriptions tell me what he looks like; details tell me what make him who he is.

D is for Dropbox -- one instance of somehow deleting all but four pages of a four-hundred page manuscript will burn this one into your brain for eternity.

D is for Die, Die my Darling -- "Murder your darlings." I think Stephen King gets quoted on this more often than he does his novels. Most everyone has a passage of writing they love to the detriment of the story as a whole. Maybe it's a flashback or just some particularly "pretty" writing. It could be something with special meaning to you. But if it doesn't fit the flow, then you've just shot your MS with a decorative bullet. Just because it's pretty doesn't mean it isn't dangerous.

D is for Delete, Drama, Delirium, Discipline, and possibly even Dramamine --

When you edit, it's a surgical strike and the Delete key is your scalpel. Cut deep, and make sure you get rid of as much of the problem as possible so any later edits will go smoother.

Storytelling is Drama and drama is conflict. You don't have to have a problem on every page, but every page should deal with the problem, either by making it better or making it worse. (Bonus points if you can pull of both at the same time.) Drama can also be subtle. You don't have to blow things up every other chapter for the story to be compelling.

Most writers talk about getting "in this zone". What they really mean is they've achieved a state of voluntary Delirium where the real world fades to white noise and their imagination takes over their hands for a short time. Some stellar writing happens this way, but I should warn you, little things like a sense of hearing, the need for food and water, and possibly even showering can lose their immediacy in the delirium... and that's no fun for anyone. :-P

If you want to make a career out of writing, then discipline is a must. If you're a mechanic, you fix cars everyday. If you're a lawyer, you work on legal documents. If you're a writer, then you write. It doesn't have to be much, but it should be something. Treat writing like a hobby, and you'll get a hobbyist's results. Treat it like a career, and you'll get a professional's results. I'd rather take the one that pays more.

Why Dramamine, you may ask? Because the decision to be a writer can spin you in so many directions and involve so many conflicting ideas of what's right or wrong, hot or cold, in or out, and a thousand other contradictions that it's easy to end up motion sick. It's up to you to keep yourself balanced through it all - that way, when you get "the call", you won't be so dizzy you lose your lunch on whichever agent makes it.

Next time on Josin's Junction, E is for Edits, Effort, and E-books.

(btw - I've started querying as of last night. Yes, it was stupid to do so on a holiday weekend, but I forgot about Good Friday being this week. Send me some good thoughts, okay?)

C is for...

7 Chiming In
C is for Contract -- the oft-sought golden ticket/brass ring and ultimate goal for the first time writer. A contract, no matter the monetary value, is proof that someone thinks your writing is worth investing time, money, and effort.

C is for Characters -- the people who populate your world and allow you to control their every thought, action, and intent. (Though, if you've written more than say... a page... you know this is never the case. Characters, if done well, develop their own quirks and their own will and trying to make them deviate from where they want to go is harder than bending steel.) Key characters should be three dimensional, with flaws and strengths, no matter how subtle. Smaller roles can be filled by the nameless horde, but that doesn't mean they have to be cardboard cut-outs.

C is for Critique -- not fun to give or get. Getting a critique means that someone's about to poke holes in the bubble you've created around your WIP; they're about to scratch off all the gold leaf you've used to camouflage your mistakes and haul the imperfections into broad daylight. Giving a critique means walking the line between honesty and compassion. I am of the opinion that a harsh critique is more compassionate than letting someone go forward with the false assurance that their work is ready to be seen by professional eyes when it's not. (Translation: I'm a mean 'ol meanie pants.)

C is for Connect -- what you need to do with your reader. You need to craft characters that they can relate to. No matter how deplorable your character, there's usually some way to forge a connection and create sympathy with the reader. (Forge as in build, not falsify -- you do not want anything to ring false with your writing.) If you can't create sympathy, then make your character or world or writing so compelling that the reader hangs around to see what happens to the guy they now love to hate.

C is for Clarity -- Say what you mean and mean what you say. Metaphor is fine, and it should be used when appropriate, but the point behind it should be clear. If no one can understand what you're trying to say, then they'll lose interest. (Either that, or they'll label your novel literary and you'll win the Pulitzer :-P )

C is for Copyright -- if you don't know what that means, then educate yourself. In the US, you own the copyright on your work from the moment it's in a fixed form (be it printed or saved). That's not the same as registering your copyright, but you still own your words in the specific configuration you set them. "Poor Man's Copyright" (the practice of mailing yourself a printout in order to get confirmation from the Post Office of when the book was finished) is a myth. It's no more effective than being able to show your writing history and when you saved your work; it's also not enforceable. Save yourself the postage; your publisher will register copyright when the book's ready.

C is for craft, creation, crazy and compulsion -- If you're writing anything other than a hobby piece or diary entry, then you can't ignore the craft involved. This is more than just words on paper or screen - you're creating a puzzle with words as your pieces and only you know where they need to go to create the final product.

Writing is creation. You're taking a blank space and filling it with something that never existed before. If you don't, then no one will. No matter what you write or how proficient your skill level, you've changed the world as we know it by introducing something that wasn't here yesterday. It's the first ripple in the pond and you have no way of knowing how far the effect will go. No one else can do what you do because no one else knows the story you have to tell.

Writing / writers are crazy. We just are. We talk to and for people who don't exist. We believe in things we cannot see (be it our characters or that elusive contract). We toil in solitude for hours with no guarantee of a payoff at the end of our labor. We can give voices to the silent and fill their mouths with the kind of elegant speech that means people will listen whether they want to or not. Writing can be a tool, a comfort or a weapon, and the writer is the person crazy enough to believe it's all three.

Writing is a compulsion - try and stop; I dare you.

Next time on Josin's Junction -- D is for Deal, Dialogue and Diversity